In the FORGETTING CURVE, Aiden and Velvet discover a maker space in an old junkyard (the Rocket Garden). In the Rocket Garden, the makers–mostly teens and a familiar face from the first book–are building stuff, like old-school radios, to get around Mayor Mignon’s and TFC’s dastardly plans. In THE MEME PLAGUE, the maker space moves to Winter’s workshop (which was really a maker space all along). There, Winter, Aiden, and Lina cobble together a whole underground network. And Lina does some cool things with wearable technology.
But maker (and hacker) spaces are a real thing (IRL). And educators are even incorporating maker spaces in classrooms and libraries. (In fact, I even thought of setting the Rocket Garden crew in an abandoned library, but, sorry rockets are cooler.)
Sounds cool, huh, but how would you go about starting your very own maker space? Glad you asked.
Resources to get started:
Collegiate School Library Guide to Making and Doing – Melanie Barker (@indieschoollib), a Richmond VA school librarian, has put together a nearly definitive guide to setting up and using maker spaces in your school or library.
Make Magazine – This is the DIY magazine. The site has projects galore, and you can buy kits / parts to get started.
Makerspace.com – A joint venture between Make and Otherlabs, this site has a guide for implementing a maker space as well as directory of spaces / projects.
Instructables – A great site where makers share what they make (and how to make them).
SparkFun – This electronics company has a great learning site plus you can have them come to you (for a cost, of course).
Ada Fruit – Run by Limor Fried, Ada Fruit makes learning electronics (including wearables) for all ages and skill levels. (And she might be the partial inspiration for a certain character in THE MEME PLAGUE whom Winter falls for.)